My final artistic note is to make the light source a little more clear. That would be really nice, in my opinion. Keep the small figure in the foreground where they are, and push the shadowy figure in the background UP a tiny bit so that it is menacingly looming over everyone. You could achieve this if your two large figures were back to back, moving the right-side figure down a bit to make room for the silhouette in the background.
#SIMPLE COMIC BOOK COVER IDEAS MOVIE#
I think you should push all of your figures together, creating a composition similar to Lord of the Rings movie posters and the like. Here, I am observing that your figures extend to the horizontal edges of the canvas, leaving a lot of empty space in between. So, with these ensemble adventure fantasy type covers, you usually see a very centralized, almost symmetrical composition. Thanks for sharing! Your art is really on point here, but I have some suggestions for the composition. You should check them out, they're really well done, great examples of figures consuming a space with a very simple, yet appealing background. Lastly, I Googled "Jem and the Holograms comics" as a point of reference for this critique. While this technique can work in some designs, I think in your case, you should draw their bodies extending off of the cover.Īlso, it would be a great idea to add a little perspective! Perhaps we should be looking up at the figures, since their poses/actions imply that they are performing on stage. For instance, if you showed the characters legs extending off of the canvas, I think that alone would improve the composition. "Grounding a figure" means to make your figure seem like they're taking up actual three-dimensional space, and is not just a flat drawing. This basically means: how can you use pose, expression, action, composition, and depth to make your figures take up more space on the cover? This is important for covers that have a simple background and rely on positive space, and it does a lot of good things: (1) It cuts down on negative space, making your main subjects stand out more, (2) it makes the overall composition more visually interesting and (3) It also makes your figures feel grounded. It's a great cover, but if you really want to elevate it, think of ways to make your figures consume the space more. If not, you can do something to the composition to make them seem more equal (use symmetry to create balance). He takes up most of the space, is leaning toward the other boy and looking down on him. I also love the logo! So I'm noticing that the boy on the right (blue hair) is taking a dominant position here.
I love the little detail of using yellowish-orange since that is a dominant color in indie comedies (in color psychology, yellow signals happiness, excitement, friendliness and optimism). Here’s a guide.Thanks for sharing! Yeah, I think you've really hit all the important beats with this cover. Thanks to a variety of apps, you can make your digital comics on a smartphone, a tablet, a computer or even a plain old piece of paper. Some educators have found the medium to be a good way to entice children into creative writing.
The tradition of storytelling through sequential art has a long and noble history, used in ancient cave paintings, Roman carvings, tapestries and woodblock printing.Įven if you can’t draw or paint, you can still construct a comic. Got a tale to tell but don’t want to bang it out as a traditional book? Try doing it as a digital comic - and ignore anyone who thinks visual narratives are a lesser art form or basic fodder for Hollywood action movies.